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Star Citizen 2.4 Persistence Build Notes Leak!

Well at present. Not too long after my terminal monthly update, in which I examined the likely candidates for a 2.iv persistence build, alleged patch notes from the next upcoming major release from the world of Star Citizen have been discovered!

The folks over at Cloud Imperium Games recently changed the method for which they have been selecting the advanced testing groups. If y'all've been following the game, you likely already know that there are two environments for Star Citizen, the PTU and the PU. The PTU is the "proving footing" if you will of new builds which are non deemed suitable for a wider release, mostly because they're quite unstable. Major new versions always run into a PTU implementation and several iterations of problems fixes earlier being promoted to the PU.

Non-Disclosure Agreement!

Previously, CIG has both attempted to place restrictions (ane.2 release to PTU of the Social module) and not place restrictions on advanced testers. For the one.2 release, it was done as a polite request not to stream etc. Well at present it seems that CIG accept gotten a bit stricter with their requirements and those who are getting advanced tester status are people who take been consistently submitting regular high quality bug reports from each PTU test build they have had. These advanced testers are allegedly now under NDA to not release information prior to the rolling out of the 2.4 build to the main PU for all backers.

This has been a slightly controversial decision as of course many backers want access to the latest versions every bit soon equally possible, however from CIG'southward perspective information technology makes sense. They basically now have a agglomeration of unpaid and dedicated QA testers whom they can rely on. If they're going to be sharing extra info with these people, the NDA makes sense, everyone else will likely see the build in short order as the PTU stabilises while bugs get stock-still.

Additionally, it should be noted that functionality that exists in PTU builds is Non guaranteed to make information technology through to the PU release if there are too many problems exposed in it upon testing.

The Starfarer refueling ship... allegedly flight ready in 2.iv

LEAK

And so, to the leak itself. The notes are extensive, and very typical of an email from CIG with notes for what the new functionality and current known defects of a PTU exam build are. That much said, these notes are UNCONFIRMED, so please do not the rumour tag on this article. On residue though, we experience that these are genuine for several reasons:

  1. Much of what is in there has been hinted at past CIG in the various updates they put out over the last calendar month or 2 with regards to 2.4 existence the version which introduces persistence to the game.
  2. File paths and links in the leak point to genuine file locations and domains, although access to the websites is restricted by account login for those selected to use the PTU.
  3. We know from CIG that 2.four is currently in testing on the PTU.
  4. The content all "makes sense" from an overall Star Citizen perspective.
  5. The content list is extensive which we would wait given such a milestone in the evolution of Star Denizen.
  6. Information technology would appear that if the notes are 18-carat, CIG have now implemented a separate Outcome Council (their bug tracking front end end) site for the PTU test. This of course makes sense if they're trying to go on the information individual.

I take picked out a few highlights from the alleged leak which people may be interested in, full alleged patch notes follow on page 2 for those interested in the minutiae.

Highlights

  • Alpha currency (aUEC) has been introduced. Every business relationship starts with 2750 aUEC and can exist earned by performing missions. This will exist periodically reset for residue testing.
  • Send repairing, restocking of ammunition and refuelling now costs aUEC.
  • 3 shops are now available in Port Olisar allowing for players to purchase clothes, weapons and armour.
  • 2 (different) shops are now available on ArcCorp'due south Area xviii.
  • The much hated holotable has been removed, ship loadouts to exist washed via the "Port Modification" app on their mobiGlas.
  • Players volition take the option of working for Crusader Industries to protect Security Mail service Kareah from criminals seeking to wipe their records. This job volition pay alpha UEC (Star Citizen currency). Outlaws will have the option to take a mission to impale security at SPK which will also award aUEC.
  • Defender (lawful) and Outlaw reputation levels will now persist! Defenders betwixt sessions, outlaws for an 60 minutes per wanted level.
  • The MISC Reliant transport is now hangar ready, while both the Starfarer (base of operations version) and the Starfarer Gemini (military spec armoured version) are flying set.

Source: https://wccftech.com/star-citizen-24-persistence-build-notes-leak/

Posted by: paigeprimsequiew.blogspot.com

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